David Alarcon
David Alarcon
3D character artist
Santa ana, United States of America

Summary

Hi,
I am a 3D Character artist with professional experience in game development and 3D printed manufacturing.

Resume PDF

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Skills

3D Modeling3D PrintingDigital SculptingFacial Rigging & AnimationLightingTexturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal

Reel

Experience

  • 3D File Processor at Forecast 3d
    Carlsbad, United States of America
    February 2018 - Present

    I process digital scans and models to be 3D printed on a variety of printers. This can include reducing triangle count, fixing artifacts such as open holes on the mesh topology or overlapping faces. All this while still meeting specifications from client notes to maintaining the integrity of the 3D model and not sacrificing any details.

  • 3D Character artist at Neko Productions
    Los Angeles , United States of America
    November 2016 - June 2017

    Worked on Avengers Academy Responsible for modeling, unwrapping UVs and texturing characters, both high and low poly.